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jacklehamster

@jacklehamster

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Published Tools

8 Skillsacross 2 categories

dok-timescheduler

vincentlequang

Delay action within a time loop

SkillAI Tool
1 dir

@dobuki/google-sheet-db

vincentlequang

Use Google Sheet as DB

SkillAI Tool
1 dir

@dobuki/phaser-game

vincentlequang

Just a game built in Phaser

SkillAI Tool
1 dir

@dobuki/autocommit

vincentlequang

[![npm version](https://badge.fury.io/js/@dobuki%2Fautocommit.svg)](https://www.npmjs.com/package/@dobuki/autocommit) [![Version](https://img.shields.io/github/v/release/jacklehamster/autocommit)](https://github.com/jacklehamster/autocommit) [![License](h

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SkillLLM Tool
1 dir

bun-engine

vincentlequang

Graphics engine for games, set on top of bun.js.

SkillAI Tool
1 dir

bun-pool

vincentlequang

This typescript library provides an object pool that's flexible and usable for any type of objects. It's written using bun, that's why it's called bun-pool.

...more
SkillAI Tool
1 dir

fixed-framerate-loop

vincentlequang

A simple TypeScript class that runs requestAnimationFrame at fixed frameRate, adapting to screen refresh rate by calling the loop more or less multiple times per frame.

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SkillAI Tool
1 dir

open-ai-npc

vincentlequang

Testing openAI's API, with a "dungeon master".

SkillLLM Tool
1 dir