Experience the excitement of Formula 1 with real-time and historical racing data through a TypeScript-based MCP server.
Cross-referenced across 55 tracked directories
#8858
Popularity Rank
1 / 55
Listed In
Emerging
Adoption Stage
4/11/2025
Created
15
GitHub Stars
Score: 100/100
0 dependency vulnerabilities found
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Facilitates the integration of Ebitengine games with MCP servers for enhanced game control and management.
Facilitates DDNet game process management and configuration file operations via a FastMCP-based server.
Performs any task in Unity Editor by executing C# scripts. Full access to UnityEngine, UnityEditor APIs, and reflection. Use for manipulating GameObjects, scenes, components, or automating Unity Editor tasks.
...moreAn open-source MCP server that integrates the Defold game engine with modern developer tools and AI workflows, enabling automation and real-time project management.
...more6
Forks
11/14/2025
Last Commit
Recently added to the ecosystem