Performs any task in Unity Editor by executing C# scripts. Full access to UnityEngine, UnityEditor APIs, and reflection. Use for manipulating GameObjects, scenes, components, or automating Unity Editor tasks.
Cross-referenced across 55 tracked directories
#52350
Popularity Rank
1 / 55
Listed In
Emerging
Adoption Stage
12/12/2025
Created
19
GitHub Stars
5
Forks
1
Open Issues
8/31/2026
Last Commit
Recently added to the ecosystem
Score: 100/100
0 dependency vulnerabilities found
sedyh
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