A Claude Code skill that applies SOLID principles to game code — pragmatic, data-driven, engine-aware (Unity, Unreal, Godot).
Cross-referenced across 55 tracked directories
#9049
Popularity Rank
1 / 55
Listed In
Emerging
Adoption Stage
9/9/2026
Created
1
GitHub Stars
9/11/2026
Last Commit
Recently added to the ecosystem
Score: 100/100
0 dependency vulnerabilities found
dprctd
Detect duplicated code, dead code, and anti-patterns in AI-generated codebases
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A multi-model council plugin for OpenCode that runs prompts across multiple LLMs and synthesizes their responses to identify consensus and discrepancies.
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